import turtle

win = turtle.Screen()

win.title(“Tanks”)

win.bgcolor(“black”)

win.setup( width = 1000, height = 1000 )

win.tracer(0)

# Tank A

tank_a = turtle.Turtle()

tank_a.speed()

tank_a.shape(“square”)

tank_a.color(“white”)

tank_a.shapesize(stretch_len = 2, stretch_wid = 2 )

tank_a.penup()

tank_a.goto(0, -400)

# Tank 2

tank_b = turtle.Turtle()

tank_b.speed()

tank_b.shape(“square”)

tank_b.color(“white”)

tank_b.shapesize(stretch_len = 2, stretch_wid = 2 )

tank_b.penup()

tank_b.goto(0, 400)

#Function Tank A

def tank_a_up():

y = tank_a.ycor()

y += 20

tank_a.sety(y)

def tank_a_down():

y = tank_a.ycor()

y -= 20

tank_a.sety(y)

def tank_a_left():

x = tank_a.xcor()

x -= 20

tank_a.setx(x)

def tank_a_right():

x = tank_a.xcor()

x += 20

tank_a.setx(x)

# Function Tank B

def tank_b_up():

y = tank_b.ycor()

y += 20

tank_b.sety(y)

def tank_b_down():

y = tank_b.ycor()

y -= 20

tank_b.sety(y)

def tank_b_left():

x = tank_b.xcor()

x -= 20

tank_b.setx(x)

def tank_b_right():

x = tank_b.xcor()

x += 20

tank_b.setx(x)

# Key Binding Tank A

win.listen()

win.onkeypress(tank_a_up, “w”)

win.onkeypress(tank_a_down, “s”)

win.onkeypress(tank_a_left, “a”)

win.onkeypress(tank_a_right, “d”)

# Key Binding Tank B

win.listen()

win.onkeypress(tank_b_up, “Up”)

win.onkeypress(tank_b_down, “Down”)

win.onkeypress(tank_b_left, “Left”)

win.onkeypress(tank_b_right, “Right”)

# Main game loop

while True :

win.update()

This is the code.

I have to add a .png image to Tank A and Tank B.

I have tried so many things to add the GIF image but all the lines don’t work.

Sir Please tell me the lines which I have to delete and the lines which I have to add and one more thing sir that I am running this code in MacOS Terminal .